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Showing subjects 369-389 of 419.

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Software sub_subject: Programming Techniques Computing Milieux sub_subject: Computers and Education Robots, Ada, Mindstorms, Lego
Software sub_subject: Programming Techniques MVC, Java, Model-view-controller, Litvin
Software sub_subject: Programming Techniques Software sub_subject: Software Engineering Data sub_subject: Data Structures Data sub_subject: Data Storage Representations Theory of Computation sub_subject: Analysis of Algorithms and Problem Complexity graphs, components, software engineering, software reuse
Software sub_subject: Programming Techniques Software sub_subject: Software Engineering Data sub_subject: Data Structures Data sub_subject: Data Storage Representations Theory of Computation sub_subject: Analysis of Algorithms and Problem Complexity 2001 ACM International Student Research Contest, 3rd place Undergraduate, graphs, components
Software sub_subject: Programming Techniques, animation of recursion, factorial, string reversal, advanced, intermediate, simple
Software sub_subject: Programming Techniques, Software sub_subject: Miscellaneous,Data sub_subject: Data Structures,Mathematics of Computing sub_subject: Mathematical Software, Mathematics of Computing sub_subject: Miscellaneous,Computing Methodologies sub_subject: Miscellaneous,Computer Applications sub_subject: Administrative Data Processing,Computer Applications sub_subject: Computers in Other Systems,Computing Milieux sub_subject: Computers and Education,course secheduling, education, advising software
Software sub_subject: Programming Techniques, Software sub_subject: Miscellaneous,Mathematics of Computing sub_subject: Probability and Statistics Computing Methodologies sub_subject: Computer Graphics,Computing Methodologies sub_subject: Miscellaneous,Computing Milieux sub_subject: Miscellaneous,concentration game, use of image tiles to build a game, designing a game to be run as a Java applet or as a Java application, use of simple tools for controlled randomization
Software sub_subject: Programming Techniques, Software sub_subject: Software Engineering,object-oriented, programming, teaching, psedudocode
Software sub_subject: Programming Techniques,Computing Milieux sub_subject: Computers and Society,Robotics, Education, Legos, Assessment
Software sub_subject: Programming Techniques,parallel, sort, shear, odd-even
Software sub_subject: Programming Techniques,Software sub_subject: Software Engineering,Software sub_subject: Programming Languages,Software sub_subject: Miscellaneous,Information Systems sub_subject: Database Management,Information Systems sub_subject: Information Storage and Retrieval, Information Systems sub_subject: Information Interfaces and Presentation,tutorial, asp, client-server programming,data retrieval, database-backed websites
Software sub_subject: Programming Techniques,sort, bubble, merge, quick, shell, radix
Software sub_subject: Programming Techniques,sorting
Software sub_subject: Programming Techniques,Sorting, demo, unix
Software sub_subject: Programming Techniques,Theory of Computation sub_subject: Analysis of Algorithms and Problem Complexity, Computing Methodologies sub_subject: Artificial Intelligence,Computing Methodologies sub_subject: Simulation and Modeling,2001 ACM International Student Research Contest, 2nd place Undergraduate, course scheduling, experimental algorithms
Software sub_subject: Software Engineering Software sub_subject: Miscellaneous Information Systems sub_subject: Miscellaneous
Software sub_subject: Software Engineering Software sub_subject: Programming Languages Software Engineering, Requirements, Programming, Visual Basic
Software sub_subject: Software Engineering Computing Milieux sub_subject: Computers and Education Divide and Conquer, problem solving
Software sub_subject: Software Engineering,capstone, project, external client
Software sub_subject: Software Engineering,Requirements,Capability Maturity,Unified Modeling Language, UML,Evolutionary Spiral Model, Consortium Requirements Engineering,Formal Methods, Consortium Unified Modeling Language Methodology,Viewpoint-Oriented Software Engineering, Viewpoint-Oriented Requirements Definition
Storage Systems
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