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Please use this identifier to cite or link to this item: http://hdl.handle.net/10117/77

Title: OpenGL Demo in Java
Authors: Li Yang as the advisor; Nate Robins as the originator; PFU LIMITED as supporter of jsparrow(r).
Mustafa Sanver
Li Yang
Keywords: Computing Methodologies sub_subject: Computer Graphics,OpenGL Java binding, OpenGL demo, demo applets, transformation, projection, light, light effect, material, material properties, fog, fog effect, texture, texture mapping, gasket
Issue Date: 29-Apr-2001
Publisher: Computer Science Department of Western Michigan Unversity
Abstract: These demo applets are used for studying Computer Graphics concepts with OpenGL. Each applet has an interface which users can easily change parameters and observe effects on the object. Applets are presented with three different views. Illustrating objects in world view with a camera gives user an easy imagination of objects in world coordinates. Screen view displays the real world object in 2-D. These are interactive applets. So that, command view allows user to change parameters.
URI: http://www.citidel.org/handle/10117/77
Other Identifiers: 143
Appears in Collections:Computer Science Teaching Center

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